Next up
Following on from the positivity of Ludum Dare 47, we look back at what we would like to change and discuss some of our design ideas going forward with Cattenburg.
Whilst waiting for the next Testing Build to be ready, it seems that Tank has decided to spend his days defending other areas of importance... Stonehenge, you are in good hands.
Working on animations and camera panning when discovering new planets
Happy New Year, Adventurers! A quick update from the devs.
Introducing a Campaign: Creating a way for players to progress and make meaningful choices on their adventure.
Cattenburg currently has one shared deck that is dealt down in front of both players and shared. We're looking into different options to allow players to build their own deck.
We have been re-designing Cattenburg's Support Cards to work with Deck-Building and present the player with more opportunities to make decisions.
Adding Juice to Combat in Cattenburg
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
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