While there still might be stuff to add or make better, I've decided to stop updating Five Nights at Flower's. 4.5.2 will be it's final version, and there will be no future updates. I've also decided that nothing else will be posted to this Dev-log. Don't get me wrong, now. I love Five Nights at Flower's with all of my heart, as it's the only reason I'm here. But this will also give me time with future projects such as sequels to Five Nights at Flower's, or other horror games like Mommy, It's Dark. Thank you to all of you who played my game, I hoped you enjoyed it and if you did, I'm very, very glad that I was able to put out a game for you to enjoy in it's entirety. Thank you for reading this final goodbye to Five Nights at Flower's.
Next up
I'm in luck
Day 365 of my fitness journey, I've achieved peak Samuel.
did some stuff over the weekend
I think it's pretty cool
And what is an Endo without its suit
I made this design for Decayed Flower. The second Flower game hasn't even began development and I'm not planing on starting on it for around 6 or 7 more months but I wanted to make this design just in case I ever plan on making the game
William Afton and his stupid purple car he cared about more than his KIDS
Development is back on! I'm starting from scratch because everything was lost. Took a screenshot of modeling Flowster.
Your friendly reminder that scottgames.com's history is still visible on the Wayback Machine. This is why we donate to Internet Archive and cover the tax fees.
Environment Work As Of Late
I found this old model of Flowster from The Throwback in my Scratch backpack and I just... what?? Why did I think this looked good?
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