While there still might be stuff to add or make better, I've decided to stop updating Five Nights at Flower's. 4.5.2 will be it's final version, and there will be no future updates. I've also decided that nothing else will be posted to this Dev-log. Don't get me wrong, now. I love Five Nights at Flower's with all of my heart, as it's the only reason I'm here. But this will also give me time with future projects such as sequels to Five Nights at Flower's, or other horror games like Mommy, It's Dark. Thank you to all of you who played my game, I hoped you enjoyed it and if you did, I'm very, very glad that I was able to put out a game for you to enjoy in it's entirety. Thank you for reading this final goodbye to Five Nights at Flower's.
Next up
I was pretty curious about what my animatronic's endoskeleton would look like, so I made a couple of renders of what it would look like. I know you were curious, even if you weren't!
Development is back on! I'm starting from scratch because everything was lost. Took a screenshot of modeling Flowster.
I made this design for Decayed Flower. The second Flower game hasn't even began development and I'm not planing on starting on it for around 6 or 7 more months but I wanted to make this design just in case I ever plan on making the game
Here's more great art your fellow Jolters created for #GameJoltColors25!
All artists are tagged below.
You can still participate! Check your quest log to get started.
I will not be hearing you out @PlentyXD
candy the cat pixel art!
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L E T ' S G O G A M B L I N G
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Day 365 of my fitness journey, I've achieved peak Samuel.
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