It has been a good long while since I’ve thought about these games but I will try and make it short. Both the games I was developing were all riding on me getting a team together to bring them to life and sadly that never happened. As a result, I had to come to that difficult decision to cancel BOTH this game and The Nightmare of Samuel Ward, a sad casualty that I really didn’t want to happen. Both games I felt were high concept and may even have been made into a feature-length game if I had had the right team. For a long, while I sort of put off telling you all the sad news since I knew that you all would be disappointed with me and I wasn’t able to do anything about it. Since then I have been continuing my education as a filmmaker among other things so I wasn’t really thinking about this until today. I had a whole outline set up for the Forest of Whispers that I may or may not post somewhere else if someone else were to pick up the batton and get it made.
Again I’m sorry for the LATE update. Please take care all of you and thanks so much for all your patience and support over the years. It’s really been great!
Sincerely,
Ultimate Terror Productions
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shadow The Hedgehog X pixel art
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Super Sonic Pixel art.
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