It has been a good long while since I’ve thought about these games but I will try and make it short. Both the games I was developing were all riding on me getting a team together to bring them to life and sadly that never happened. As a result, I had to come to that difficult decision to cancel BOTH this game and The Nightmare of Samuel Ward, a sad casualty that I really didn’t want to happen. Both games I felt were high concept and may even have been made into a feature-length game if I had had the right team. For a long, while I sort of put off telling you all the sad news since I knew that you all would be disappointed with me and I wasn’t able to do anything about it. Since then I have been continuing my education as a filmmaker among other things so I wasn’t really thinking about this until today. I had a whole outline set up for the Forest of Whispers that I may or may not post somewhere else if someone else were to pick up the batton and get it made.
Again I’m sorry for the LATE update. Please take care all of you and thanks so much for all your patience and support over the years. It’s really been great!
Sincerely,
Ultimate Terror Productions
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Family band complete!
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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