Game
Fazbear Frights: The Agonizing Ones
5 years ago

A small piece of news for FF:TAO and a poll for an idea that I develop below.

(please read before voting O:) )


Hi everyone! I thought I'd give you some news!

The game is slowly progressing, I've had some ideas about what I want to with it, but I'm still questioning whether or not they can actually make the game better! That's I'd like to ask you what you think about an idea that I had a few days ago!

So, here's the idea that I had:

I started moddeling a new room : a backalley, and I thought of something: perhaps some of the animatronics could try to escape the warehouse (yeah it's more a warehouse than an actual lab). And there would be a door than you can lock from a certain cam to prevent them from getting out, at the cost of some power. If they are out, they would appear on the backalley cam before leaving completely. You could then try and lure them back in with some audio. What do you think of that ?

I'm still thinking about what could be the consequences of letting one animatronic escape, 'cause obviously that makes a night easier, so I need to come up with some kind of drawback. Would it be in story ? gameplay ? I'm still unsure

As always, any feedback would be much appreciated!

Oh, and here's how it currently looks :

backalley_sb.png

Spring Bonnie model by : https://deviantart.com/Thudner

Take care guys, I love y'all

~@AntoMelon

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This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)

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Credits:

Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft

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Credits will be in the pinned comment!

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