Game
Fazbear Frights: The Agonizing Ones

4 years ago

This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)


For those of you who missed it, I just got back on working on FF:TAO, 'cause my university year is about to end!

3D Models credits:

Spring Bonnie model: https://www.deviantart.com/thudner

Fetch model: https://twitter.com/LukaszBorges and ported to Blender by https://www.deviantart.com/geopro07

Ella Model: https://www.deviantart.com/thecrowdedone

My PC struggles so much with those, help RAM usage is peaking at 3.2 GB out of the 4 GB my pc has, it takes like 10 minutes for each render I may buy a new one soon. (so if anyone has any recommandation on a good laptop, feel free to let me know in the comments!)

As always, take care, and see you soon!

~@AntoMelon



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Task 3 is approaching completion! Some more news for FF:TAO

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So I continued working on the Animatronics AI, they're almost done! I also set up more sound effects, and added a game over screen! The mechanic will be displayed here, but I don't want to reveal it yet! :D

Credits will be in the pinned comment!

Minigame preview as promised!

YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!

(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)

Devlog 1 - Now we're really cooking!

First showcase of an addition to FF:TAO! Try not to lose an eye and an arm!

Revamped title screen! Small demo update coming soon!

Matthew's devlog v3

So all cameras are functional and you can switch between each and every one of them! I really like the way it looks and I'm quite proud of what I achieved :D

I keep working on FF:TAO and will update you about my progression! Hope you are hyped! :D