Next up
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
1.0.0 IS HERE!
The new version of the demo is also available! And the list of the changelog is in game folder.
Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
New version 1.0.3 is available where improved economic stuff of AI.
Here are some examples of how the AI base now looks like
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.
Sorry for little late, here is another small update V 1.02.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.
In this jungle is more and more animals!
On one side problems!
But on the other, FOOD!












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