Game
Master of War: Rule of Power



3 years ago

The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.

Also, be prepared to meet supernatural beings!




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In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

Steam Zombies VS Vampires Fest!

I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.

A small update is available 1.0.1 and added last act 5.

Also is the last day to get this game on -30% sale!

Demo V 0.2.0 is available!

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.