-First boss battle
-New Missions on Questlog
-New interactions and affinity system.
-New Items
-Woodpecker shop discount level 1.
-New enemies
-More maps to explore
-Weapon forge system beta 1.0

Available now!
-First boss battle
-New Missions on Questlog
-New interactions and affinity system.
-New Items
-Woodpecker shop discount level 1.
-New enemies
-More maps to explore
-Weapon forge system beta 1.0
Available now!
A Tale Between Two Worlds is officially released.
ATBTW is a classic rpg with turn based battle builded on RPG maker with a singular art style.
Check the game page.
https://gamejolt.com/games/atbtw/730037
Sneak peek
Just a little taste what is coming.
Ready to face it?
Update 0.2.0 announcement
-New explorable region
-First boss battle
-New enemies
and more
Coming august 13
UPDATE!
v0.1.1 is now available.
-Vic as a playable character
-Minor text bugs fixed
-Brightness settings available
-Video player changed
-Backtracer available
Please report any error that appears in 'backtracer.txt' to help with development. Thank you!
I drew Leaven from @DevRousseau 's game; "I can fix her"
At the beginning of the development I thought in a simple animation for MC because of context in game. But now after some changes I think is ok to do something a little more flashy.
I do not know, but is it something like a spoiler?
In general, animations.
Here's a look of the mixer system added to improve character stats. Inspired in some weird japanese candy I discover last year. You can mix three different colors to get interesting results. Interfaz may be improved.
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