A tale to tell for the game jam.
Next up
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
A minor showcase of some of the progress. There likely will be changes.
Slowly levelling up my level design. Still a lot to improve on, though.
Working on a game where you're stuck in a time-loop with your girlfriend. I present you: Leaven, the protagonist!
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
Since tomorrow is my birthday, I'd figure I'd hype up the game I've been cooking for the past 6 years with a demo release! The demo will be greatly unfinished and only provide a small look into the game itself. Release is on the 23rd at 6:00 PM (CST)
Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
漢字は、メイサン!意味が何ですか?!
The Early Unfinished Demo is now available to play on PC-based web browsers! (It won't work on mobile devices. May add support later.)
"Characterisation by magic is immensely fun." ~ yinka.
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