Next up
The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !
How I made it : https://youtu.be/eZsCsYieYC0
Update 1.1.0
What's New:
• Added new desert map. • Press "H" (spawns a human AI character at the current location) • Press "R" after descending the drone down to ground level (returns to the starting location automatically)
This is the main game HUD ! Not all of these appears on the screen at the same time.
The player is not shown in this picture because this is not a screenshot.
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
This is the little graphics menu.
You will be prompted with this when you open the game up for the first time. It is recommended that you start with the MEDIUM* graphics setting if you are not sure !
( You can change it anytime you want )
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !
I call it the 'death' menu !
You are prompted with this when you die. It shows you all the necessary numbers.
You can either revive yourself if you have enough crates/Boxes or restart the game.
This is the Main Menu. You are greated by this everytime you open the game !
However, when you open the game for the first time - you'll be prompted with the graphics menu and the 'How to play' instruction !
The in-game keyboard controls.
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
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