8 months ago

A window skin for an old project I made that never really went through, it's sized for MV and MZ, and is free for anyone to use if they wish with credit to my gamejolt page.




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Coming off my break now, and I'm also realizing I never announced the updated release date of the demo. I didn't realize April 7th wasn't a Friday so I've moved the release date forward to April 4th!

Sorry for the double post, but I'm also attempting to figure out a way to release Project: TYRANT for MacOSX and Linux operating systems to expand the potential reach of the game. Anyways, have a teaser for an Act II Map.

We hit 20 followers on Project: TYRANT! This is a new record for my games

Art Fight started a day ago and there's already some really cool art of my characters being made.

Carrot Man art by Freeway

Starly art by Ghost_artfight

Project: TYRANT Trailer 1

Battle system demo coming February 2025

Demo coming Spring 2025

Full release coming Q3-Q4 2025

https://youtu.be/CCAc3vwMOho?si=UFCnOvff4ILNDb6u

Hii, I have been creating some enemies sprites and combat backgrounds for the game I'm developing. What you guys think?

The battle system demo for Project: TYRANT will be live soon! It features all party members, all skills, and 5 fights test out the battle system against. Additionally, I'll be uploading more of the OST to here as well.

Posting some fanart by @tensoulssea with permission from them, featuring a scene from early in Act II. You guys will have to trust me on this one, with my current pace I don't have an estimated release date for Act II, it will come out when it's ready.

Este gameplay sí que es fascinante! Mecánica de tender ropa, como no se le ocurrió a nadie antes!

(El juego no consistirá sólo de esto)

The Battle System Demo for Project: TYRANT is out now! Features: 5 fights to fully test out the battle system All 4 party members, and all 20 invocations available A non-canon side story to the main game A self aware intercom