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Game
Treasure Island 2: It's About Time
21 days ago

Aaaaand added one last mechanic for the road. It's the flush button fleshed out into a proper mechanic. Functions pretty much like the flashlight in the office


With that done, I think I'll take these into my brain and try to get some characters slapped together. Again, maybe I might add another mechanic if I feel like the gameplay needs some extra legs to stand on, but I think this is a good selection to work with thus far.

Next up you'll probably see a character showcase. I've got some mechanics in mind for PNM and oswald, so hope to see them soon.



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New character: undead minnie (as well as updated placeholders)

Just finished another character, im a bit drowsy rn so i'll make a video showing them off tomorrow

may have already gotten an idea from the last post. I'm gonna hold my breath till what I'm already developing is finished but I think I may have struck lead

(mind the placeholders)

Second button character. Doesn't really do much other than come from the left side.

free willy

Little bit of a test run so far with all night 1 characters on max ai

Forgot i was working on this; after i finished onwyn i initially planned on making a recode of TRTF2 alpha. Not sure if I'm gonna come back to it with a map this small but it exists

the increase in budget (+$0) has not only allowed us to become wide, but also use gmod

added the face + tweaked something