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Treasure Island 2: It's About Time
2 months ago

Aaaaand added one last mechanic for the road. It's the flush button fleshed out into a proper mechanic. Functions pretty much like the flashlight in the office


With that done, I think I'll take these into my brain and try to get some characters slapped together. Again, maybe I might add another mechanic if I feel like the gameplay needs some extra legs to stand on, but I think this is a good selection to work with thus far.

Next up you'll probably see a character showcase. I've got some mechanics in mind for PNM and oswald, so hope to see them soon.



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Kept you waiting huh

i'm probably gonna stop spamposting about this but it seems this is very doable. I'll probably work on it on and off but if it gets finished you'll probably know

Herogollum designs

update on the last post. i am going to try it

I'm going to need for you fellas to bear with me for a moment, as hourglass is, by far, going to probably be the most difficult character to programme so far. I have a very fun mechanic idea in mind for him, but it likely take some time to implement

never mind about the last post i grinded for it. it really bothered me to leave a game at 99% so i needed to amend that as quickly as i could

anyway mod is 9/10 i like fnaw 4 a lot

Eh fuck it i think I can reveal this feature early (article)

things are going well today