Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Added the ability to build prefabs from the quick access panel, destroy them.
This is 2/3.
Next 1:
* Ability to save, load, play level.
Base skeleton of level editor.
From now...
*Basic code editor
*3 Commands with parametres
*Animations
Start creating a level editor.
Save panel was created.
Okey basic "main menu" and level selecting components are completed.
Also i have started code typing panel and code analizator and animations. Next day will be out of work so i think to beat this goal.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
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