Game
Marilyn & Co.




6 months ago

About Marilyn!


Name: Marilyn

Age: 27 (technically)

Gender: Female

Height: 6,11

Voice actor/actress: Ka'lani Culp

Status: Active

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WHAT MARILYN LIKES:

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Singing

Performing

Marceline's jokes (even tho she doesn't get some of them, she loves them anyway)

Maxwell's tricks

Plushies

Maxwell's loyalty

Music

Being treated correctly

Marceline (you know why)

Maxwell

People's art of her

Successfully doing a task

Customers/the audience

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WHAT MARILYN DOESN'T LIKE:

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Being hurt

Failing a task

Her loved ones being hurt

Discrimination

Being made fun of

Being alone

Marceline's aggressive mental breakdowns

Tasers...

Being hit on (by people other than Marceline)

Maryland

(REDACTED)...

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NICKNAMES:

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Mary

M

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ALLIES:

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Maxwell: band mate and good friend

Marceline: band mate and girlfriend

Nathaniel Williams: good friend (currently)

Marilyn's Diner staff: (acquaintances)

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ENEMIES:

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Nathaniel Williams (formally)

(REDACTED) (f̵̗̱̥̖̅̋̂͆͋o̵̧͖̻̿̅͂͛r̴̡̝̻̲̃̓́̋̓͝m̶̘̲̪͚̤͕͗͗̽͛̃͠a̵̧͍̹̔͐͆͂l̵͍̬̘͂̽̒l̸̤̼͚̩̰͎̍̆̈̆͊̿ỵ̴͉̳̀̃̃̌)

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ABOUT MARILYN:

Marilyn is the nice, adoring, happy leader of the Marilyn & Co. band, and the face of Marilyn's Diner!

DESIGN:

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Marilyn wears a red vest, a tiny red bowtie with ribbons, big red boots, long red gloves, a big red top hat, and of course, a smile on her face! She has red eyes with white pupils, red eyelashes, hearts for cheeks, that glow when she's loving or embarrassed, and a tan skin tone. Her eyes can also color change depending on emotion, red with pink rings means she's angry or she's in her attack mode, and light blue eyes with dark blue rings means she's sad. She holds a red microphone with a black handle, so she can sing and entertain!

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BEHAVIOR:

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Marilyn is a incredibly nice, loving, brave, trustworthy, loyal, and intelligent android entertainer who sees the good in the world! She can even act almost like a mother to the children who come to the diner! Whenever she gets excited, she waves her hands up and down, she has difficulty adapting to change, she also rocks from side to side slightly when sitting down, and she can often become attached to things like plushies, Marilyn basically has the coding equivalent to autism.

However, most of these things don't apply to her when she's in attack mode. When in attack mode, she's deceiving, murderous, and not afraid of anything or anyone. She's not the fastest, or the slowest, but she definitely gets the job done. If she's in attack mode, she will try anything in her power to stop the target.

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GAMEPLAY BEHAVIOR:

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Marilyn starts out on the "Main Show Stage" camera, when activated, she goes into the "Dining area". From there she can go to either "Ordering Counter" or the more important one, "The Arcade". When she's at "Ordering Counter", she can either go into "Kitchen" or back into "Dining area", "Ordering Counter" and "Kitchen" aren't really important for Marilyn, however, when she enters "The Arcade", you have to start paying attention. When she's in "The Arcade" she can either go back into "Dining area", or proceed forward to "Drawing room 1". When she's in "Drawing room 1", she can either go back into "The Arcade", or she can go to your right door. When she's there, quickly shut the door to make her return to "Dining area".

(DISCLAIMER: She COMPLETELY ignores "Ordering Counter" and "Kitchen" when the "Hard Mode" challenge in the Extras menu is activated)

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A.I DIFFICULTY FROM NIGHTS 1 - 6 (and hard mode)

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NIGHT 1: 2 (Hard mode: 4)

NIGHT 2: 4 (Hard mode: 7)

NIGHT 3: 4 (Hard mode: 8)

NIGHT 4: 7 (Hard mode: 12)

NIGHT 5: 11 (Hard mode: 15)

NIGHT 6: 15 (Hard mode: 19)

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If you have any questions, email us at [email protected]

~ Marilyn Inc.



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