The game is very close to being finished but definitely not perfect. I will admit I've sorta lost my passion while making the second floor, I had a plan but realized it just wouldn't work well because of how small it was which made me to make it bigger which ultimately led to me not really liking the design. But I'm going to try to correct it. While making this game I realized id made a lot of mistakes, such as making the house out of box brushes instead of in blender but its to late to correct them now. Yap aside I still want to finish this game since I did say I would, but I have another game in plan after I make this one, in which I will correct all my mistakes. All I can say is expect it to be a lot bigger and better than this game.
Next up
Other sneak peek of a room (not finished) based off early prototype dining room.
Once I get the lighting and finish the other objects/kitchen supplies. it will look a lot better this is just a early look.
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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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