

2 years ago

Next up
I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)
Camera UI change and alarm added
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
chat this is real???
- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-
new thumbnail and banner made by my pal @walter41
Go follow him, he's very talented!
making the map and then making the cameras (I don't think I'm good at making factories)
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)










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