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126
7 months ago

First attempt at animating a jumpscare. I think that for a first attempt it's not so bad, even though it looks a bit ridiculous and rushed.




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Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...

Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)

FIND ME .... MICHAEL!!!!

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

popgoes evergreen but better

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

Something happened

when there was one

#FNAF

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).