Game
The Chronicles of Falore: The Petals that drift from Heaven down to Hell



4 months ago

added a status menu with pages you can scroll through. This lets you look at your unit's stats and for enemies it can show you more obfuscated details.




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happy pride month

The main thing i've been working on is this world map. I only have this video but it teleporting the player to the wrong area has been fixed so it's now "usable" (still full of visual bugs though) (also damn the character limit on these is so small)

progress update

(it's going very well)

After all the pain and anguish of setting this up it finally works! (except for the bug where if you push any buttons when 'traveling' you will break everything and probably crash the game)

Finally implemented sideview battler sprites. I ended up using Yanfly's plugin as it was the only compatible one. This however the plugin was incompatible with the D-motion plugins. I guess I have to learn action sequencing and reanimate everything now.

I've been forgetting to post updates! I've not made much progress this month. Most of what i've done has been under the hood, like this shop system that updates it's stock as you increase your affinity with an area

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity