Game
Lascinter Woods
11 years ago

Added Achievements!


So, Lascinter Woods is a long, long game to play.

This is by design.

In fact, it is so long that most players will get bored before completing it, and there is really no incentives to playing further.

So I added achievements.

5d0c36ce9cca3.jpg

Each thing you can find or interact with in the game earns an achievement.

Even losing the game is an achievement.

Winning in one of the tree ways are achievements.

I’m even considering adding achievements for completing an entire ring (i.e. the key, sword, monster, and treasure for a particular ring acquired…in a single game, not over the course of multiple sessions).

Whether I add the “set” achievements depends on how these first achievements go. These were easy to add in the locations in code that were already there… sets would require new code.



0 comments

Loading...

Next up

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I did this on my 3DS ^^ #Kirby

Explosive domino effect

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

:] me sigue sin gustar

:] I still don't like it

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.