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Obstacle course concept This image is the basis for the general art of the in-game 3D environments.
More Coworkers Concepts These are now fully animated, but I’ll leave the original concepts for these little guys.
SkyBox This was made by Fernando Castillo, hand drawn skybox for the office world.
Some obstacles for the course and the Grand Prize These are just some ideas for obstacles between the course’s checkpoints Also an idea for the grand prize…or is it?
Path of Kami: The Evolution of the Lore
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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