Next up
I just published my Scratch 3D engine on Gamejolt! If someone want to try it: https://scratch.mit.edu/projects/753555952/ or if you want the spyro castle: https://scratch.mit.edu/projects/767782783/
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
what ya'll think?
Working on a new version of my Minecraft recreation on Scratch, this one is ~3x faster, supports mobs and non-full blocks (like slabs). I rewrited all the rendering engine for this, I did not shared/updated the project for now :)
Here it comes Sharky, the fastest Sharkan Jester!
Better skybox :D
Made a new version of my engine only for textured models! Super fast! (15~20 fps at res 2 and perfect sorting, thanks to z buffer)
- BIG boy and aubrey - ------------------------------------- These goobers were made for @BubbledDEV 's OC contest which should've finished around the time I post this, really proud with how these turned out and I can't wait to see the results!
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