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Asteroids Miner
3 years ago

Added power ups...




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It is all about the little details in game development. Gold MUST blink!

There will be a number of gates (checkpoints), where you can refill and select a power up. You will jump from one gate to another until you complete the level.

Shield made of particles

I'm not sure where this is going... Anyway I plan to put it on OpenGL and hope to make use of it.

Let's face it, glow is a must have. I wonder if mobile will handle it...

Working on intro...

I'm quite happy with the mechanics so far.

I would like to keep the minimalist style. What do you think?

I'm trying to add some more depth to the scene... not sure...

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)