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Next up
I'm quite happy with the mechanics so far.
I would like to keep the minimalist style. What do you think?
Working on intro...
There will be a number of gates (checkpoints), where you can refill and select a power up. You will jump from one gate to another until you complete the level.
Let's face it, glow is a must have. I wonder if mobile will handle it...
It is all about the little details in game development. Gold MUST blink!
Shield made of particles
I'm not sure where this is going... Anyway I plan to put it on OpenGL and hope to make use of it.
Path of Kami: The Evolution of the Lore
Have a good Boi












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