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It is all about the little details in game development. Gold MUST blink!
There will be a number of gates (checkpoints), where you can refill and select a power up. You will jump from one gate to another until you complete the level.
Shield made of particles
I'm not sure where this is going... Anyway I plan to put it on OpenGL and hope to make use of it.
Working on intro...
Let's face it, glow is a must have. I wonder if mobile will handle it...
I'm quite happy with the mechanics so far.
I would like to keep the minimalist style. What do you think?
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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