Game
Crash Bandicoot: Landed

19 days ago

Added some new foliage into the game, just a basic tree and a basic bush (using the same leaf texture). I'm hoping to push the latest sandbox update sometime soon-ish.

#CrashBandicoot #GodotEngine #Fangame




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Some new foliage, just a heads up tho. There will not be this much foliage just packed into every single scene. This is strictly because I am testing how they all look and fit together #CrashBandicoot #Fangame

Preview number 2, still very early WIP ofc. #CrashBandicoot #Fangame #Indie

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

New main menu title!

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Preview number 3, I decided to change the trees up to using full mesh leaves rather than card leaves. #CrashBandicoot #Fangame #Godot

Another preview of the game. Woods of light during the night time

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

Sneak peak of a re-creation (in the style of this game) of a certain screenshot from the cancelled Landed #CrashBandicoot #Fangame #Indie #GameDev