Game
Crash Bandicoot: Landed

11 months ago

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it




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Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Since the holidays are coming close up, Crash is already celebrating (he's sorry he missed Halloween and Thanksgiving) I think the "demo" I release will have a hint of the holiday spirit to it

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

Not Dead Yet!

Development has Re-started! Read below..

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

May as well drop another preview