Game
LISA: Vegaful in Hopeful
4 years ago

Addendum to 1.0.4.

Forgot to add a mention of the health bars script to the credits. So I updated the game again to add it in.




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I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).

Now the questionably enjoyable trial of will that is the Joyed Vega Ending is more consistently questionably enjoyable!

Also I changed my mind on how I wanted to handle Fatty's recruitment on the new route. It's the same method, but it's a bit easier now.

I'm not allowed to post this without writing a few words, but there's not really all that much to say.

Labor Day.

Crimbo.

Arbor Day

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.

Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.

The Vega Route has begun actual development.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.