Game
LISA: Vegaful in Hopeful
4 years ago

Addendum to 1.0.4.

Forgot to add a mention of the health bars script to the credits. So I updated the game again to add it in.




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I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

Here's a vaguely defined list of all the games I played in 2025.

I'd also like to mention Fool Time, the recent Jon Bois miniseries about the telegraph, as an honorary "Highlight of the Year."

It's an honorary mention since Fool Time isn't a video game.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

The Vega Route has begun actual development.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

Arbor Day