Next up
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.
Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.
Labor Day.
You know that little Cheevo page from Unbreakable?
I did one for this mod. Because I was bored.
Feel free to check a look. If you want.
No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.
I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).
The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.
Arbor Day
I'm not allowed to post this without writing a few words, but there's not really all that much to say.
The Vega Route has begun actual development.











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