Game
Wormy [alpha]
8 years ago

'ADDING CORE ASPECTS' || Day #3: 17/08/2017


Added:

-all portal colours
-improved treat texture
-improved main HUD
-temporary ‘levels’ menu
-collect 10 treats and gain shoot ability
-an enemy that tries to catch you + health bar
-a cursor that points to the location of the enemy
-fixed some bugs
-changed the physics properties of some of the meshes
-front-facing camera
-expanded world #1
-a way to win and ‘win’ button
-‘mute’ option and ability to have a face or not
-OVERWATCH- a scene that controls messages and properties across all scenes



0 comments

Loading...

Next up

'ALPHA 1.0 TEASER GIF'

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.