I finally got to adding blood particles to the hit zombies. Althought they are not anything fancy right now they are pretty eye-catching and will suffice for the time being. I also took the liberty of making the game harder by adding hitpoints to the zombies, but also adding knockback when they are hit by the bullet. There is also currently a Grainy film effect that I am still trying to perfect, but it already gives the feel of it while playing. Thanks again for playing my game!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model๐ฟ
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Family band complete!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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