I finally got to adding blood particles to the hit zombies. Althought they are not anything fancy right now they are pretty eye-catching and will suffice for the time being. I also took the liberty of making the game harder by adding hitpoints to the zombies, but also adding knockback when they are hit by the bullet. There is also currently a Grainy film effect that I am still trying to perfect, but it already gives the feel of it while playing. Thanks again for playing my game!
Next up
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
art comission.
Runestones: from concept to in-game model๐ฟ
Family band complete!
Finished work on the emotions of a new character for the tank universe
Terraria
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Double Rainbow!!!










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