For months now I have been researching the most optimal engine to port ALPHA Terror over, as the FPS Creator engine just won't cut it. The game crashes, it can't handle intricate level design, theres no options menu, the list goes on. I am very happy with the latest Health Pack update for the game, but there is still much to be done. So much of the game needs work. That's why while its on the FPS Creator engine it is blatantly NOT a finished product. As mentioned before, it's a concept build and I aim to improve its gameplay, stability, and content. If for some reason you have concerns on playing the game on your computer, I wholeheartedly recommend you play it on a virtual machine. I guarantee that ALPHA Terror will not cause any computer issues. Because the more people that know about it, play it, and give me their honest input the better.
I look forward to the future of ALPHA Terror, even if it's in the earliest possible state right now.
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