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Game
RUBIE - Demo Build
1 year ago

After 9 months of work, my Godot game RUBIE finally has a playable demo!

Fun Fact: I came up with the concept of dying to progress accidentally while trying to program time travel. Looked cool so I just went with it




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The next update on my to-do list is going to be a big one!

I have quite a few things planned, and while I don't want to share too much just yet, I will show you this much: Achievements!

I'll be sharing more in the weeks to come. Happy Easter, everyone!

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Zombie in action! #GameDev #Art #PixelArt

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Family band complete!