
After a few days of work modeling, texturing, level designing and doing the animations this is the end result of one of the early cutscenes of my game.
Next up
An alien civilization has invaded your planet.
Now to decide who gets the home, you have to compete in a game of pong against the invaders, but it seems they don't like to follow the rules.
Have fun destroying enemies while being attacked by them!
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
Testing INSANE realistic graphics in UPBGE 0.2.5!
The Ludum Dare 51 is approaching!
Are you ready for this challenge?
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
New enemy ready for my game!
I modeled and textured it in blender, also used a few nodes to make some effects.
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
Sunset Horizon
🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.
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