After a few years of honing my spriting skills, I've decided to try upgrading Joyce and Neela into a higher resolution with more detail. Here is a gif that demonstrates the latest pixel-art for them! ^_^
Next up
Gameplay/Animation test...
Evolution of Joyce and Neela's sprites. From their first appearance in this project, to a short-lived second edition that used my personal project as a template, to now their latest sprites.
Just here to wish you all a happy Halloween!
Some work in progress...
I just finished playing Deltarune Chapter 2. Decided to make a thing. (Just so we're clear, while Bettina uses Joyce as her avatar, Joyce is still often represented as her own person separate from Bettina.)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?










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