Game
Sand Fight Golem
5 years ago

After completing the planning of the enemies, the prototyping phase of the game began, starting with the basic movement of the fighters. Veigarth is in search of power.




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The complete Gladiator Arena (Art Work, Layout), this is where the great fights between the gladiators are carried out. This arena will tell many stories !!

We test same 3D object, because the movment it's more easy to be doing on animation, on image we can see the Golem in low poly. Fight Games need a animation to be very dynamic.

Now we manage more artwork, improvment the greath mage Veigarth with unique style art. The initial enemies we do and more. On develpment we made the initial structure with first attack Animation for the animator and the script C#.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished work on the emotions of a new character for the tank universe

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Why walk when you can jump?