Next up
ChibidokiTale Devlog 13 | Phase 2 Begins
- Released what I have of Phase 2 so far
Phase 1 - GameJolt: https://gamejolt.com/games/chibidokitale/1024181 - Itch: https://silvercookie.itch.io/chibidokitale
Phase 2 - GameJolt: https://gamejolt.com/games/chibidokitale/1024181 - Itch: https://silvercookie.itch.io/chibidokitale-phase-2
I stopped using backdrops as broadcast blocks because well... thats not how backdrop blocks are supposed to be used. and overtime it gets more complicated to develop. although, it makes things a lot less laggy! yes this is some of my oldest code
favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool
yeah should be good
Hear me out... LesbianSans I can define it give it a design, and all later but i think its funny because, why not. im surprised nobody has taken the name yet. im just bored and saw this image, and it inspired me to make this post and Sans AU :3
Finnaly
Guys, i am announcing ChibidokiTale as fully released and as for phase 2... it is in development. VIDEO ON YOUTUBE!!
Where to play ChibidokiTale! GameJolt: https://gamejolt.com/games/chibidokitale/1024181 Itch: https://silvercookie.itch.io/chibidokitale
ChibidokiTale Devlog 12 | Gaster Blaster (really)
- Edited the new easter egg - Added new dialogue - Added a Gaster Blaster attack - Added new loading text
Where to play ChibidokiTale! GameJolt: https://gamejolt.com/games/chibidokitale/1024181 Itch: https://silvercookie.itch.io/chibidokitale
Dev Update - February 2026
i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.
















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