21 days ago

#SlowJolt

Hear me out... LesbianSans I can define it give it a design, and all later but i think its funny because, why not. im surprised nobody has taken the name yet. im just bored and saw this image, and it inspired me to make this post and Sans AU :3


Im still sick so i just decided i would post more today because i have literally nothing to do other than eat popsicles, crackers, watch YouTube, and sleep so like... yeah.



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My great aunt used to scam me and my cousin cuz we clean her bathrooms every st.patrick's day we thought she paid us $20 each for doing it. no. she only paid us because it was st.patrick's day and she never told us that. it was free labor but we had fun!!

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool

#Devruary

honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?

A little spin in the chaotic void we call space.

#Devruary

Plan? I never plan anything unless its something so stupidly ridiculous i feel i must do it. I go with the flow 99% of the time. and it all works out in the end surprisingly.

HAPPY VALENTINES DAY!

#Devruary

as i said, i only make Undertale fan games with Scratch. So therefore, True InkTale is being developed on it.

#Devruary

when im fricking done with the game- duh.

sorry, im just very stressed out as im leaving to go on a trip in 5 minutes, and my life has kinda been falling apart recently with stuff... so like... yeah. i have more depression i think...

weee happy bday to Vil!! I managed not to be late with this art yippee yay

#PerfectCrootox by @General_Skaza_

#Devruary

Writing dialogue for ChibidokiTale. 100% the easiest, absolute, biggest regret, and mistake i have ever made in game development and one of the biggest and only things i hate about my games.