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3 years ago

After many hours of reworking code, I finally have movement and a 2 handed gun.




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Freddy In Space VR WIP Physics. All interactable objects are completely physics based, meaning that if you were to grab something like a bottle, it would feel lighter and drag your hands less than something like a metal gun.

First post here, hope I'm doing it right. FNAF 57: Freddy In Space VR, has started development

Freddy In Space VR Devlog: Map Progress

Freddy In Space VR Devlog: Added cupcakes from the original game including a new bullet type!

Little teaser for Freddy In Space VR, goes along with the relatively simple lore of the game.

Freddy In Space VR (Fnaf 57) will be hopefully continuing development after roughly 1 year!

Don't wanna reveal too much but there is a little secret in this render (Freddy In Space VR)

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Successful landing

#screenshotsaturday