Game
Robo Magi




5 years ago

After replaying this game, I noticed missing area numbers. So I placed some signs showing which doorway leads where.




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Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

#MarioDayArt

I drew this 2 years ago with Magito cosplaying as Mario and Dukuro as Luigi.

I got some ideas and implemented them here.

Today's #screenshotsaturday show shots of the ideas:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've animated select screen to make it not plain and looks cool!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

#GJAsks

My favorite platformers are run 'n' guns, metroidvanias and puzzle platformers.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.