1 year ago

After texturing the 3D scene for a while, I start rendering to get a preview of what it looks like... not sure if I can finish in time, but I'll do my best !

https://gamejolt.com/@The_Icehouse

https://gamejolt.com/@YAZJam5




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After texturing the 3D scene for a while, I start rendering to get a preview of what it looks like... not sure if I can finish in time, but I'll do my best ! @The_Icehouse @YAZJam5

Here, some of my horror-themed art ^_^ Enjoy #HORRORibleArt

After playing the Riven remake I was inspired to make this 3D scene in #Blender and I'm quite happy with how it turned out. What do you think? 😄

One exemple of super power of the sword light : showing direction, hero speed increase, things growing...among other effect.

Surprise! I'm busy making a short #horror game, loosely inspired by #FNAF! Not the kind of thing I usually make, but I had an idea and I thought it would make a pretty good game. Can't share too much about it, but what do you think of this WIP image? 👀

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc