Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]




2 years ago

Aftermath's 2 Year Anniversary!


Today is the original AFTERMATH's Anniversary!

The game is coming along great, But i do want to announce some Changes.

  • The Original AFTERMATH (On Dreams) is being renamed to FNAF - AFTERMATH [ CLASSIC ]

  • The Game Jolt title is being renamed to FNAF - AFTERMATH

Why?

I feel like the name is just wayyy too long, Saying "Five Night's at Freddy's: Aftermath - Expanded: ACT 1: Vanny" is...Yeah.
Still a Fairly long name, but anything helps! lol

The Dreams version also has some content that i no longer agree with, That i regret adding in, Mainly text to speech voices for some of the animatronics, This content will also be replaced The first week of march.


I do also want to be transparent about something, Due to family stuff, my Birthday celebrations, Doctors appointments and me being sick, Development has been pretty slow, so i don't think Achievements, or the Extras menu will be ready on time.
There will be a Code at the end of ACT 1 that'll give you the ability to unlock the Extras menu when that update comes out. (Projected to be Mid-March)

ACT 1 Releases in 9 Days. I'll see you then!



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If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

Final Teaser: Act 3 - June 22nd

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

N3 • The Hospital (W.I.P)

Night 3 • "We are gathered here today In memory of Max Anderson,"

Act 1 Reimagined - Coming Soon

TOMORROW... • ACT 2 DEMO AT 10:00AM

2 DAYS LEFT...

Here's some before and after photos of the Act 2 Remaster

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.