Game
FNaF World XL
8 months ago

Agh


Current attempts to fix challenger battles are not going well. At all.

Lowkey thinking that I should just replace the intended battles with some other, simpler minigame as a stand-in until I can actually get this trainwreck of code to work again.



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Suppose it was about time that some of these skills got a little extra kick.

First signs of danger.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

The more things change, the more they stay the same.

Figured it out.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

New look, new direction.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.