The movement AI in this game is more similar to Springtrap in FNAF 3 than a more traditional "Movement Opportunity" system. With this system, the characters will always move, it's just a matter of when. With the classic movement opportunity system, there is always the chance that characters simply never move, which is less than ideal...

6 hours ago
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the building this time around actually makes sense (unlike the buildings in most fnaf games lol), it even meets all safety codes in most cases!
nightmare fuel
New vs Old
The Poopet
obviously never ruling out the possibility of making further tweaks, but for now the endoskeleton remaster is complete!
Fix Fredbear
almost forget she needs her tufts
They need you. 🐥
isn't she beautiful?












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