The movement AI in this game is more similar to Springtrap in FNAF 3 than a more traditional "Movement Opportunity" system. With this system, the characters will always move, it's just a matter of when. With the classic movement opportunity system, there is always the chance that characters simply never move, which is less than ideal...

1 month ago
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i still really like how the puppet's fabric material came out (there's some uv issues but they are impossible to see from more than like a meter away so it won't be an issue in-game)
the complete cast of freddy & the gang 2!
well, *almost* complete...
the demon child has been rigged...
SPIRAL Reveal Teaser
working on making the title screen a bit more interesting and less run-of-the-mill...
now i have to rig... this thing...
redid like a solid 50% of the marionette's topology and redid the rig as well, it's still kinda shit but still way better and more than enough for what i'll need it to be able to do for this game
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