Game
Muse Genkaroku
4 years ago

Akira here!

Sorry for not telling you this on Day of Mercy 2022 (yesterday btw), but anyway, this is the 4th devlog of this game project!


I am pretty sorry that progress in this game project is pretty slowed down since February since my schedules starting from that time is pretty messy (and btw I am not good in managing my time), spending the majority of it browsing Reddit and chit-chat. This is just one of the reasons, the other reason is my computer sometimes have problems with many of the assets that I uses to make this game, since the specs of this computer is far inferior compared to the recommended specs of a PC used for gaming and game dev. I tried to pester my parents to get me one for my game dev needs, but they just refuse since a PC like that is too expensive, and since the pandemic they often being laid off by their company, their salary is not enough to afford what I actually want and they have blew most of it on a gaming PC... FOR MY BROTHER!! (Zamn, they just baby him because he is in college and (probably) he still being faithful to the faith of Buddhism, unlike me who already become agnostic at the turn of puberty)

Anyway, I have done the sprites of the MCs of Genkaroku, along with the title and splash screen graphics (albeit the splash screen design would need 2nd pass, and so is the title screen (probably)).

If I can buy myself some time during the mid-term exam revision that I am currently going through, I will prepare the 2nd splash screen graphic (content warning screen), as well as the basic layout for some of the tiles of the very first maps in Genkaroku and a CSV file containing (almost) all of the text found in-game (the last idea came from Driller of Drillmation Systems, my "accomplice" in my game dev journey).

Anyway, stay safe during the (now-hidden) pandemic and may God bless you and me.

Akira Akagi Games



0 comments

Loading...

Next up

The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

I was bored so I make this monstrosity.

Earrape Shinki's theme along with a deep-fried version of her image.

The favicon of the game's itch.io page.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

My new icon + header.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.

This is why, ladies and gentlemen, kids chose to not to have waifus!

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

This is literally the game's development state now.

Due to several reasons, the development of this game is halted, but it is anticipated that the development of the game will be resumed soon.