Next up
1.1 is almost ready to go as I just need to do a couple of patches and clean-ups. Hopefully, it'll come out by tomorrow. Stay tuned...
RTD Alpha 1 is almost done. I just need to patch up some stuff and fix a game-breaking bug. Should be up and running by tomorrow.
V1.1 IS COMPLETE. It should be up and running within a few minutes.
Unfortunately, development on RTD will have to slow down for now as I am currently working on another project (Algi Survival; check it out). So don't expect an extremely active devlog... and don't cry about it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon











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