It late here. I’m going to get some sleep now. I finsished most of the game design and started some drawings on the pc, but i just feel way too tierd to finish them today. I’m starting to think that Construct 1 isn’t the greatest engine for this job. I need to think some more about things like the engine. And maybe i should ask one of my freinds or family members to help me with the art ( it’s not that i’m bad at drawing, it just takes to much time)
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Szayel Aporro Granz - Bleach
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Among us_into Madness
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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