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Luigi Redesign
Giving You all a screenshot
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
The Enemies So Far, Some have been redesigned from the original MetaDoom
all characters in machinery
A Monochrome Memory
The Cutscene
Extras so far
He can Not Sense has no Sense
Possible Update?










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