Next up
Giving You all a screenshot
The Enemies So Far, Some have been redesigned from the original MetaDoom
A Monochrome Memory
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW
Luigi Redesign
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
Possible Update?
He can Not Sense has no Sense
Extras so far
I'm Making a Doom Mod Using the Sourcecode of Metadoom










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