Game
PELAGIOS
8 years ago

All walk animations complete!


All the walk animations are completed! I’m too lazy to count them right now, but I think there are around 100 unique walk frames. Now take into consideration that most frames took between 15-90 minutes to complete. There’s a reason this game has taken almost a year and a half to make so far…

I’m going to spend the rest of the weekend putting the game environment together, and then finish the demo! January 31st is coming around fast!



0 comments

Loading...

Next up

This is what one of the walk cycles looks like without any shadows added!

Demo Release Date!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Have a good Boi

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

An infected room from the second part of Cybel ! Are you up for some cleansing?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle