Next up
I added some semblance of NPC interaction to the game. Coming up to a guy and pressing E locks you in place and has you talk to him. When there's a choice to make you can either continue talking or leave. That's about it for now. Stay tuned for more!
How mad would the eight of y'all be if I just redid the whole setting and made it into fantasy instead? I figured it'd work much better with the mechanics and have already began redoing the graphics, but I wanna hear your thoughts.
Here's the spritesheet
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
A Shiny Mega Gengar ๐ For @ManutkArt ![]()
's #ThreeColorsChallenge!
Showing off player 2 ๐
What do you think?
Call it 'wrong turn'!๐ซ The feeling of running into a house with only one exit๐ช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? ๐ค
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
ooh yes..










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