Game
An Unnamed Game

7 years ago

Allright, expect a whole lot of platforming in this one... Unless you prefer combat, in which case don't worry, it's not going away anytime soon




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I added some semblance of NPC interaction to the game. Coming up to a guy and pressing E locks you in place and has you talk to him. When there's a choice to make you can either continue talking or leave. That's about it for now. Stay tuned for more!

How mad would the eight of y'all be if I just redid the whole setting and made it into fantasy instead? I figured it'd work much better with the mechanics and have already began redoing the graphics, but I wanna hear your thoughts.

Here's the spritesheet

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.