Game
UnderLost
7 years ago

Almost there!


Now I see the end of the fight system! There’s still much to do, but nothing too big. I only have to figure out more complex attacks, because the current ones are… well, as I have written before Chara’s attack here are chaotic. It’s very hard to dodge (it’s not impossible, just very hard), but that’s the point. Chara’s throwing everything she’s got at you, just to kill you quickly. But, the current quick knife attack(s) (which I have already created) are not enough. So, there is that too, but I just need the right time for the idea. But that’s not the priority.
Hopefully I can finish the fight system this week, so from then, I can focus on the story and the characters. Also, the gameplay.



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