Today I worked a $%@# ton on it. I’m like crawling to the final boss/cut-scene thing, only with short but strong bursts of motivation to keep me going. So far I made a way so, when you beat all of the bosses it will take you to the ending, so the game’s about 85-90% complete. I also worked out a glitch in the forest. It feels like the ending will take forever…
I want to drink bleach just thinking about it…. ending,title,music,credits,debugging,maybe boss battle,testing,debugging, marketing, updating the page, and did I ever mention, ENDLESS DEBUGGING AND TESTING??!?! Oh boy, it’ll be a treat if I ever like, make long and good games.
Next up
In the forest
"Our work is never over" they said.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Cash Banooca
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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