Today I worked a $%@# ton on it. I’m like crawling to the final boss/cut-scene thing, only with short but strong bursts of motivation to keep me going. So far I made a way so, when you beat all of the bosses it will take you to the ending, so the game’s about 85-90% complete. I also worked out a glitch in the forest. It feels like the ending will take forever…
I want to drink bleach just thinking about it…. ending,title,music,credits,debugging,maybe boss battle,testing,debugging, marketing, updating the page, and did I ever mention, ENDLESS DEBUGGING AND TESTING??!?! Oh boy, it’ll be a treat if I ever like, make long and good games.
Next up
In the forest
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
New Teasers!
Got some fun collectibles in our game, Path of Kami!










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