Today I worked a $%@# ton on it. I’m like crawling to the final boss/cut-scene thing, only with short but strong bursts of motivation to keep me going. So far I made a way so, when you beat all of the bosses it will take you to the ending, so the game’s about 85-90% complete. I also worked out a glitch in the forest. It feels like the ending will take forever…
I want to drink bleach just thinking about it…. ending,title,music,credits,debugging,maybe boss battle,testing,debugging, marketing, updating the page, and did I ever mention, ENDLESS DEBUGGING AND TESTING??!?! Oh boy, it’ll be a treat if I ever like, make long and good games.
Next up
In the forest
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Have a good Boi
Runestones: from concept to in-game model🗿
Just a Pico sprite
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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