Game
Ultimate Barbarian
8 years ago

Alpha 05


New update, alpha version 05

  • Map gameplay overhaul :

  • Roguelike type movement

  • Autonomous enemy groups roaming on the map, ambushing and pursuing the player

  • Invading parties that try to take locations on the map

  • Day/night cycle

  • Three new arenas, one easy, one normal and one hard

  • Day/night cycle for outside encounters. Fighting at night without torches or light spells are very hard, but the sparks created when blocking with a weapon create light flash effects

  • Two new enemy factions, the ratmen and a blue skin race of demons

  • Possibility to plunder the taverns and get a lot of gold

  • Improvements in dungeons with more traps, different enemies and new room types

  • New weapons, armors and shields

  • New decors and environments

  • Balances in quests and arena fights gains

  • Balances in fights and speed factor added to some weapons

  • Some bugs fixed, text and translations errors

  • XP needed per level slightly increased

  • Game is globally harder to compensate high leveled allies and powerful magical objects, but the rewards and greater



0 comments

Loading...

Next up

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

Shuiro Haname. #Commission

Commission for @ShuHaname

not the greatest house, but it's a house! :D

Only true badasses may pass! #conceptart #art #gamedesign

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!